﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Content;
using Microsoft.Xna.Framework.Graphics;
using Ninject;

namespace SomeRandomGame.Interfaces
{
    public interface IGameManager
    {
        Game Game { get; }
        GameTime GameTime { get; }
        IKernel ServiceLocator { get; }
    }
}